using System;
using System.Collections.Generic;

[Serializable]
public class SurData
{
	public ChallengeData challdata = new ChallengeData();

	public GameChaInfo gcinfo = new GameChaInfo();

	public List<int> enemynum = new List<int>();

	public List<int> enemyatt = new List<int>();

	public List<int> explist = new List<int>();

	public List<int> moneylist = new List<int>();

	public List<int> gemlist = new List<int>();

	public List<int> piecelist = new List<int>();

	public List<int> gailvlist = new List<int>();
}
